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Entrenchment Only* Improved auto-cast condition for Nano Weapon Jammer.Entrenchment Only* Phasic Trap level 2 properly fixed.Fixed Siege Turrets sometimes not firing at the planet.Fixed Phase Gates from not always behaving correctly.Now spawns 1/2/3 squads per use instead of just one.Skirantra Carrier's Scramble Bomber ability revised.Ravastra Skirmisher DPS increased from 10.5 to 12.Fixed Illuminator damage bug (see above).Improved autocast condition for Antimatter Rechargers.Fixed bad triangle on TEC Kol Battleship mesh.Embargo can no longer cause a player to lose less money if their planet being affected by Embargo has negative income.Sova's Rapid Manufacturing ship and structure build rate bonus reduced from 300% to 250%.Arcova scout frigate DPS reduced by 15%.Entrenchment Only* Improved the AI's building of minelayers.Reduced the AI's building of siege frigates.Improved the AI's ship building selections.Fixed bug where AI would incorrectly send an incomplete attack force.Fixed where the AI wouldn't start building anything until awhile after the game started.(aka - fix for the Illuminator mystery damage bug)
#Empire of sin patch notes update#
Beam weapon damage is no longer over-applied in cases when the damage duration is equal to or greater than the update period of the damage system.A comment by a developer on the forums confirmed that this change was intentional, and likely was meant to be included in the previous patch. It has been noted that there was also an undocumented damage buff to the Skarovas Enforcer. This patch had been widely anticipated if only because it fixed this bug. In multiplayer, this caused a large amount of agitation, with some players going so far as to ban Advent from their games. This patch corresponds to Entrenchment 1.05 and Diplomacy 1.00.Įarly in the previous version, fans discovered that there was a bug that had been causing the Illuminator Vessel to deal large amounts of extra damage.